Pattern is Movement
Video Sculpture
Dimensions: variable
Materials: projection surface, still & moving image projections
MIT Media Lab, Boston, MA (2014)(Photography: Floor van de Velde)
Pattern is Movement utilizes projection mapping, resulting in a temporary sculpture that presents two levels that explore different aspects of spatio-temporal reality: the first level consists in a physical volume that controls real space and acts as a support for the second level, consisting of a virtual layer of projected light that permits the viewer to experience and control the transformation and sequencing of the light, color and contours of the sculpture.
Rejecting the pixel-perfect match between video projection and volumetric screens "Pattern" produces a willful mismatch, throwing light and surface into a tense dialogue. The objects withstand their role as passive receptacles, engaging in an active dialogue with the projected video, adding an additional element of perception.
Pattern is Movement utilizes projection mapping, resulting in a temporary sculpture that presents two levels that explore different aspects of spatio-temporal reality: the first level consists in a physical volume that controls real space and acts as a support for the second level, consisting of a virtual layer of projected light that permits the viewer to experience and control the transformation and sequencing of the light, color and contours of the sculpture.
Rejecting the pixel-perfect match between video projection and volumetric screens "Pattern" produces a willful mismatch, throwing light and surface into a tense dialogue. The objects withstand their role as passive receptacles, engaging in an active dialogue with the projected video, adding an additional element of perception.